Saturday, June 6, 2009

Infamous Review (Spoiler-free)



So I've had Infamous since release and it's nice to actually be playing an open world superhero(or villain depending on your play style)game that doesn't suck. Now as with all superhero gaming reviews I must follow the lead of my reviewing peers and reference Spider-man 2. Few games have lived up to the example set by it and that includes the failure of it's sequels/follow-ups.

In the game you take on the role of Cole, a delivery boy that finds himself at the center of a massive explosion that destroys the city, kills thousands and grants him electricity based super powers. You start with the ability to leach electricity to heal yourself and shoot small bolts. As you play through the story and restore power to the areas of the ruined city you unlock new powers. There is also a leveling system in place that grants you xp for beating down the bad guys, completing missions, side quests and etc. The earned xp can then be used to power up the abilities you have, some of which are only available to you on the condition that Cole is good or evil.

Now on to the question of morality. Your actions in the game determine the moral stance of Cole as well as some of his powers and even the color of his electricity. Some of the missions have karma points where you are hit with the choice of performing a good action or taking the low road. The character of Cole will actually go as far as to explain a rational for taking either moral option. Alongside that the xp you gain from your many actions can actually come with good, evil or neutral karma. For example, restraining a defeated opponent to the ground via static electricity results in good karma xp while finishing a downed enemy off or leeching the bio electricity from their body to refill your own energy reserves generates evil karma and xp. Keep in mind that the city is also full of many NPC citizens that will respond to whether you are good or evil and can also fall victim to your villainous rampages or be saved by your general good nature. Be as heroic or villainous as you desire. Spider-man 2 has nothing on that.

Overall I was very impressed with the game and it has become the third game to be purchased for my PS3 and the fourth game to be played on it in the 2 years that I have owned the system. Even the trophies for the game are well done. The game encourages replayability via trophies that are only obtainable for being good or evil. I'm just about to finish my first run through which I played as a goody two-shoes and I'm looking forward to the second play through as a heartless bad ass.



Kami

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